ENTERING + LIGHTERS = SHINIEST ~~ Words Used : ENTERING, LIGHTERS and SHINIEST.
ENTERING + LIGHTERS = SNUGGEST ~~ Words Used : ENTERING, LIGHTERS and SNUGGEST.
GRINDERS + LIGHTERS = INHERENT ~~ Words Used : GRINDERS, INHERENT and LIGHTERS.
INTENDED + LIGHTERS = HILLSIDE ~~ Words Used : HILLSIDE, INTENDED and LIGHTERS.
INTEREST + LIGHTERS = RELATING ~~ Words Used : INTEREST, LIGHTERS and RELATING.
LIGHTERS + LIVELIER = ENTERING ~~ Words Used : ENTERING, LIGHTERS and LIVELIER.
LIGHTERS + RIDDLING = HILLSIDE ~~ Words Used : HILLSIDE, LIGHTERS and RIDDLING.
LIGHTERS + SETTLING = GENERATE ~~ Words Used : GENERATE, LIGHTERS and SETTLING.
LIGHTERS + SHELLING = INTENDED ~~ Words Used : INTENDED, LIGHTERS and SHELLING.
LIGHTERS + SHINIEST = AGITATES ~~ Words Used : AGITATES, LIGHTERS and SHINIEST.
LIGHTERS + SIGHTING = BRIGHTER ~~ Words Used : BRIGHTER, LIGHTERS and SIGHTING.
LIGHTERS + STRENGTH = ERECTING ~~ Words Used : ERECTING, LIGHTERS and STRENGTH.
LIGHTERS + SWEETEST = ENTERING ~~ Words Used : ENTERING, LIGHTERS and SWEETEST.
PRESSING + STRESSES = LIGHTERS ~~ Words Used : LIGHTERS, PRESSING and STRESSES.
REGISTER + RESERVED = LIGHTERS ~~ Words Used : LIGHTERS, REGISTER and RESERVED.
REWRITES + TWIRLING = LIGHTERS ~~ Words Used : LIGHTERS, REWRITES and TWIRLING.
The rules for cryptarithm puzzles are simple. Each letter represents one of the digits 0 to 9. Different letters represent different digits. The first digit in a number can't be 0. Your job is to find out what digit each letter represents. This page has links to puzzles containing "LIGHTERS"