ANNOTATE + RETIRING = INJECTOR ~~ Words Used : ANNOTATE, INJECTOR and RETIRING.
ASSESSES + COARSEST = INJECTOR ~~ Words Used : ASSESSES, COARSEST and INJECTOR.
CONDENSE + SECTIONS = INJECTOR ~~ Words Used : CONDENSE, INJECTOR and SECTIONS.
EJECTING + REACTING = INJECTOR ~~ Words Used : EJECTING, INJECTOR and REACTING.
ENCLOSES + INJECTOR = SCISSORS ~~ Words Used : ENCLOSES, INJECTOR and SCISSORS.
ENERGIES + INJECTOR = CONGRESS ~~ Words Used : CONGRESS, ENERGIES and INJECTOR.
ERECTING + SCISSORS = INJECTOR ~~ Words Used : ERECTING, INJECTOR and SCISSORS.
ESCORTED + RESISTED = INJECTOR ~~ Words Used : ESCORTED, INJECTOR and RESISTED.
EXTERIOR + INJECTOR = CENTERED ~~ Words Used : CENTERED, EXTERIOR and INJECTOR.
INJECTOR + INTERACT = CREATING ~~ Words Used : CREATING, INJECTOR and INTERACT.
INJECTOR + TRIMMEST = MNEMONIC ~~ Words Used : INJECTOR, MNEMONIC and TRIMMEST.
MISTIEST + SESSIONS = INJECTOR ~~ Words Used : INJECTOR, MISTIEST and SESSIONS.
REVERSES + SECTIONS = INJECTOR ~~ Words Used : INJECTOR, REVERSES and SECTIONS.
The rules for cryptarithm puzzles are simple. Each letter represents one of the digits 0 to 9. Different letters represent different digits. The first digit in a number can't be 0. Your job is to find out what digit each letter represents. This page has links to puzzles containing "INJECTOR"